Mirage Landscape Materials

Landscape materials that I made during the production of Mirage: Arcane Warfare. In Engine screenshots in Unreal 4.

Most of these were made from Zbrush sculpts, textured in Photoshop. I used substance for the sewage and cracked mud

Sand Wavy

Sand Wavy

Sand Wavy - Detail Lighting

Sand Wavy - Detail Lighting

Sand Stoney

Sand Stoney

Sand Stoney - Detail Lighting

Sand Stoney - Detail Lighting

Sand Lumpy

Sand Lumpy

Sand Lumpy - Detail Lighting

Sand Lumpy - Detail Lighting

Sand Smooth

Sand Smooth

Sand Smooth - Detail Lighting

Sand Smooth - Detail Lighting

Cracked Mud

Cracked Mud

Cracked Mud - Detail Lighting

Cracked Mud - Detail Lighting

Ice

Ice

Ice - Detail Lighting

Ice - Detail Lighting

Sewage

Sewage

Sewage - Detail Lighting

Sewage - Detail Lighting